Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Monday, November 12, 2012

The VFX Pipeline


Here's my visual interpretation of what a VFX pipeline might look like. This is definately an oversimplification, but it gives you an idea of what goes into one. Click to enlarge.

Saturday, August 22, 2009

Panasonic Lumix GH1 Review



And here's another one.

Tuesday, August 18, 2009

Servo City PT-2100 Pan Tilt Head



A friend of mine recently brought this product to my attention. It looks to be acceptional value for money at an introductory price of $999.99(I'm assuming it's USD) . We are both curious about the timelapse and repeatable motion capabilities on this unit. From what I can tell, it's just a remote control speed and direction pan tilt head.

I'm wondering if anyone reading this has bought one or knows any more. If nothing else I imagine you could modify it with your own stepper or servo motors based on your moco requirements. This is the best value for money unit I have seen so far. As always, your comments are welcome.

Check out this link for more details on the PT-2100

Wednesday, December 10, 2008

I-Sobot

I so want one!

Friday, October 17, 2008

New Pan Tilt Head

Well I had to wait 3 weeks for it, but it finally arrived in the post this week! It's a Pan and Tilt Camera Head from Servo City. This web site is sells just about everything you need if you are into designing and building your own robot contraptions. This head will be the basis for all of my bench testing as I try to construct my own DIY Motion Control Camera Rig.

The head is designed for use with an RC servo. But I'm planning to use stepper motors with it. So there will need to be a few major modifications to the head before I can show it in action. I'm starting a relationship with a local fabrication shop here in Adelaide to help me with some of the tricky parts.

The first step is to model it all in 3D so I can make changes to the design and send the files to the engineer for a quote (well, that's the idea anyway)

The two main changes I will need to make are:
1.) Retro fit the stepper motors. Each with it's own worm gear box.
2.) Make it possible for nodal point offsets. This is essential if I want to make a good panoramic stitch from multiple images. It's also important for extracting 3D move data if I'm shooting a Visual Effects shot.

Here's some pictures!








Thursday, October 9, 2008

Andrew Schneider

Andrew Schneider is a performance artist, body hacker, and inventor of Experimental Devices for Performance. Check out his Website.



This Video has no real technology in it, but I found myself relating to it's message in some kind of strange way...

Wednesday, October 8, 2008

Friday, October 3, 2008

Thankyou

Last Month's Blog Stats


Just wanted to say thanks to everyone who stopped by my blog last month. It showed me that people are actually interested in my video tutorials. Most of you who visited came via the sparkfun website. They kindly posted a link to my blog on their news page.

As a result, I have decided that it is worth the time it takes to put together one of these tutorials. So as I learn more stuff I will do my best to present my findings in the form of a short, easy to understand video tutorial.

I've got a few on the way already. Feel free to post feedback on here about them. I don't want to be posting crap. This would be a waste of everyone's time. That said, this is my personal blog so the statement at the top of the page still applies :)

Anyways. Thanks for all your interest so far.

Dan.