Showing posts with label 2D Gallery. Show all posts
Showing posts with label 2D Gallery. Show all posts

Monday, August 26, 2013

Aussie Rules Football



ADELAIDE CROWS FAREWELL FOOTBALL PARK from Dan Thompson on Vimeo.
I'm not much of a fan of the sport, but I made this video of the Game on the weekend. It was a fun day out for the whole family and a good subject matter for me to test some slowmotion on my hacked GH1.




Monday, November 12, 2012

The VFX Pipeline


Here's my visual interpretation of what a VFX pipeline might look like. This is definately an oversimplification, but it gives you an idea of what goes into one. Click to enlarge.

Friday, October 29, 2010

Light Painting Experiment

A friend and I went out the other night to do some timelapse of the stars. While we were out there, we thought we'd try our hand at some light painting.

Camera: Panasonic Lumix GH1
Lens: 14-140 (Stock Lens)
Music By: Little Scale (re-cut for video)

Wednesday, January 27, 2010

Hong Kong Panorama

Here's a stitch I didn't even think would work over looking the harbour towards Hong Kong. Not the best conditions, but it gives you a sense of the city. I have been putting together a slide-show (and learning lightroom at the same time) of the trip. I think I may need to widen my blog to fit in all the vistas :)

Friday, April 24, 2009

openMoco Icons

click to enlarge

Just a quick update on some maya to moco related stuff. I'm very close to releasing something. I've been spending a bit of time on user interfaces of late. Here are some icons I've been working on. They start as 3D models in maya. Then I render them out in vector format for Adobe Illustrator.

Something tells me that I will have to go and "macify" them to make them more pretty. I'm a sucker for slick glossy graphics. But I always go full circle and make them simple again in the end :)

Saturday, February 7, 2009

First Light Robot Designs




These were the initial sketches I did when trying to come up with some characters for the film.

Sunday, April 13, 2008

Anatomy Studys 001





I have been trying to better understand human anatomy. This has helped me immensely with my rigging techniques in 3D. Understanding where to place joints in a 3D character is half the battle to recreating realistic movement.

I have been trying to study on the train on my way to work each day. Here's a link to the tutorials I've been using. Amazing value for money and first class teachings by Riven Pheonix. the-structure-of-man

Thursday, April 3, 2008

Pay Per View Concept Art

Craig Bunker and Julian Austin's original concepts for the short. Colours by yours truly.