3D Render A/B Composite (no textures)This clip has obvious issues with the shadows and depth of field. These problems should go away, once I am able to render into separate passes.
There are still a few tests I need to do such as outputting render passes for comp and how to control specular with the mia materials. But I'm feeling pretty good about it. Once I am confident with the lighting pipeline, I will balance the textures ready for the final renders. Soon I will be able to see more than just grey characters slapped on top of the background footage. Yay!

















