Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts

Monday, August 26, 2013

Aussie Rules Football



ADELAIDE CROWS FAREWELL FOOTBALL PARK from Dan Thompson on Vimeo.
I'm not much of a fan of the sport, but I made this video of the Game on the weekend. It was a fun day out for the whole family and a good subject matter for me to test some slowmotion on my hacked GH1.




Friday, April 24, 2009

openMoco Icons

click to enlarge

Just a quick update on some maya to moco related stuff. I'm very close to releasing something. I've been spending a bit of time on user interfaces of late. Here are some icons I've been working on. They start as 3D models in maya. Then I render them out in vector format for Adobe Illustrator.

Something tells me that I will have to go and "macify" them to make them more pretty. I'm a sucker for slick glossy graphics. But I always go full circle and make them simple again in the end :)

Saturday, February 7, 2009

First Light Robot Designs




These were the initial sketches I did when trying to come up with some characters for the film.

Sunday, April 13, 2008

Anatomy Studys 001





I have been trying to better understand human anatomy. This has helped me immensely with my rigging techniques in 3D. Understanding where to place joints in a 3D character is half the battle to recreating realistic movement.

I have been trying to study on the train on my way to work each day. Here's a link to the tutorials I've been using. Amazing value for money and first class teachings by Riven Pheonix. the-structure-of-man

Friday, April 11, 2008

STREET FIGHTER



I found this Udon Crew gallery on deviantart.com
I love this style. The colours and lighting are so rich and lots of dynamic poses!

Thursday, April 3, 2008

Pay Per View Concept Art

Craig Bunker and Julian Austin's original concepts for the short. Colours by yours truly.